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Ana Mª López Floría
Introduction
Silvia Coscolín Sánchez
Basic elements in programming
Juan Francisco
First steps with Scratch
Programming
This book is an adapted work from - https://libros.catedu.es/books/fundamentos-de-programacion-estructurada-con-pseint-y-scratch - https://libros.catedu.es/books/ensena-pensamiento-computacional-con-scratch Translated and adapted by Ana Mª López Floría (...
Starting to use Scratch
León Larrondo
Libros de León Larrondo, profesor de Sistemas y aplicaciones informáticas en el IES Ángel Sanz Briz de Casetas
Electronics and control
This book has been created by Ana Mª López Floría (2024)
Darío Ureña García
Prueba de exportación de materiales creados en markdown a Bookstack
Rincón COFOTAP
Conjunto de páginas para documentar soluciones y dudas comunes en el ámbito de los medios digitales en educación. Todo desde el punto de vista del rol del COFOTAP.
Electronics
Desarrollo Web en Entorno Cliente
Libro basado en el contenido de mi web: https://marcosruiz.github.io/posts/desarrollo-web-entorno-cliente-24-25/
Control systems
UD1 - Arquitecturas y lenguajes de programación en clientes web
Desarrollo Web en Entorno Cliente
Prueba de importación de materiales propios
What is programming?
Programming is providing the necessary instructions to a machine or device so that it can work automatically. In every program there are a series of elements that will always be present: Input: data or information that must be provided to the machine so th...
Flowcharts
An algorithm is a sequence of steps that must be performed to solve a problem. A flowchart is a way to represent a process or algorithm in a visual, structured and organized way. It is a very useful tool to organize and structure a programming task before jum...
Output
Normally we program because we want to obtain a result. This result is what we usually call OUTPUT of the program, although everything that the program shows to the user receives the same name. When you are taking your first steps in programming, you usually ...